

A handful of people armed with these and trained in basic marksmanship could have eliminated Voldy and any of his cronies before they'd even realized they were under attack. And it operates on purely mechanical principles, so the magical wizard plot field of inconvenience shouldn't have any effect. This easily outpaces any wand and out-ranges most (if not all) of the magic that we've seen. An old, cheap, easy-to-acquire (in the right places) AK-47 has a rate of fire of 600 rounds per minute and an effective range of 300 meters. Given that they're in hiding throughout the last book since their main enemy has taken over the government, why don't either of the Muggle-raised main characters (Harry or Hermione) realize just how good an idea getting a lethal weapon that doesn't require pure hatred to use would be? Such as, say, a gun.Muggles and squibs are characterized by the lack of this magic as a result they cannot use magic, dangerous situation or otherwise. Wands by themselves rarely, if ever, perform magic, but rather operate as channels for the natural magic inherent within the wizard or witch that holds it. There doesn't seem to be any reason I can think of to believe it would do anything in that scenario.In a hypothetical scenario where a muggle or squib is aware of magic and are trapped in a dangerous, life-threatening scenario, if there's a wand nearby and they grab it in an attempt to protect themselves or someone they care about, will: 1) nothing happen? 2) the wand release whatever leftover energy is stored up in a disastrous and uncontrolled manner? or 3) the wand make a conscious decision to either improve the situation with the little magic it has or to make the situation worse depending on its feelings with regards to the person holding it? Essentially, how sapient is a wand, and how much control does a wand possess with regards to what it does whilst being weilded by certain people?.Harry Potter and the Order of the Phoenix.Harry Potter and the Prisoner of Azkaban.Harry Potter and the Chamber of Secrets.


Unleash cosmic power from the safety of your tower to reset the world and emerge once again to find a new layout to once familiar lands.Ĭooperative AdventuringSurvive alone or with a wizard friend in online cooperative play to combine resources, magic, and creativity in your tower building. Randomly Generated BiomesExplore and uncover new sections of the world filled with deserts, swamps, tundra, and prairies - all loosely floating together through space and time after the world was fractured. Combine elements for intended or suprising effects that alter the shot, blast radius, bullet trail, and even the status of the creature in your crosshairsĬustomized Whimsical WizardsCreate a dazzling wardrobe for your magic wielder from robes and hats to armor and accessories - functional and fashionable in a way that's sure to impress. Magical Weapon CustomizationCollect resources from the world and craft unique enchanted ammunition for your arsenal of guns. Carefully design weapons, bullets, and furnishings for your tower home but try not to burn it all down as the magic you wield escalates beyond your control. Embark on a journey alone or with a friend to collect, craft, and outfit your wizard however you see fit as you explore the unknown. Wizard with a Gun is an online cooperative sandbox survival game set in a magical wilderness wrought with dangerous creatures and arcane mysteries.
